feat: setup Next.js WebGL map baseline and dark-mode frame (#1) #9
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Delete branch "feat/issue-1-webgl-baseline"
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Closes #1
What was built
vp) toolchain.[118.0149, -2.5489]with bounding box constraints[[94.0, -11.5], [141.5, 6.5]].JetBrains Mono).#0e1110).Plus_Jakarta_Sans&JetBrains_Monofonts vianext/font/google.w-full h-dvh).motion-safe:animate-pulse).Verification
pnpm exec vp check: 0 errors, 0 warnings across 73 files.pnpm build: Successful static standalone prerender.useRefcallback pattern.Review Verdict: APPROVED
All 4 review items verified against Issue #1 specifications:
cbRefupdated every render, initializationuseEffecton[]) verified. Eliminates WebGL context destruction on parent re-render.Plus_Jakarta_SansandJetBrains_Monovianext/font/googlewith CSS variables insrc/app/layout.tsx.w-full h-dvhfor mobile browser chrome stability.motion-safe:animate-pulseinstead of continuous ping.Verification Gate
pnpm exec vp check: 0 errors, 0 warnings across 73 files.pnpm build: Succeeded with clean standalone production prerender in 7.3s./) serves full-viewport MapLibre GL v5 WebGL canvas and coordinates HUD.Approved.
Approved. All verification criteria met for Issue #1.
Approved. All verification criteria met for Issue #1.